AI Insights · Timothy · July 2023
Top Down Games Performance on iOS in Romania: Q2 2023
Explore the performance of the top 5 top-down games on iOS in Romania during Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top-down games category on iOS in Romania showcased notable performances from MONOPOLY GO!, Eatventure, 8 Ball Pool™, QuizzLand. Quiz & Trivia game, and Marble Master. Below, we delve into the trends in weekly downloads, revenue, and active users for these games.
MONOPOLY GO! from Scopely, Inc. saw an impressive rise in weekly revenue, peaking at around $2.7K in late May. The game’s weekly downloads gradually declined from 14.1K in mid-April to 2.7K by the end of June. Weekly active users demonstrated a peak of 17.1K in mid-May, followed by a slow decrease to 13.2K towards the end of the quarter.
Eatventure by Lessmore UG experienced a significant increase in weekly downloads, particularly in early May, reaching 12.7K. However, these numbers declined to around 1.2K by the end of June. The game's weekly revenue showed an upward trend mid-quarter, peaking at approximately $591. Weekly active users also surged to 16.6K in mid-May but saw a decrease to 7.8K by the end of June.
8 Ball Pool™ from Miniclip.com maintained a steady performance in terms of weekly revenue, with a peak of $3.9K in mid-June. Weekly downloads fluctuated slightly, with a notable increase to 3.6K in mid-June. The game’s weekly active users peaked at 40.4K in mid-June, followed by a slight decline to 32.1K by the end of June.
QuizzLand. Quiz & Trivia game from MNO GO APPS LTD had a notable peak in weekly downloads reaching 5.7K in mid-April, followed by a gradual decline to 853 by the end of June. The game's weekly revenue remained relatively stable, with minor fluctuations, peaking at around $77 in mid-April. The number of weekly active users peaked at 20.4K in mid-April, decreasing to 6.9K by the end of June.
Lastly, Marble Master by Teewee Games saw a significant spike in weekly downloads, reaching 5.9K at the end of May, before declining to 1.3K by the end of June. The game's weekly revenue experienced steady growth, peaking at $136 in late June. Weekly active users showed a notable peak of 9.5K in late May, with a subsequent decline to 5K by the end of June.
These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends on app performance.